Victor Anthro Wolf Low-poly 3D Model

- Mogelijke formaten: Blender: blend 241.53 MB
Veroorzaken: Cycles
- Polygonen:27,676
- Hoekpunten:27,754
- Geanimeerd:No
- Texturen:
- Gemanipuleerd:
- Materialen:
- Low-poly:
- Collectie:No
- UVW-toewijzing:
- Plugins Gebruikt:No
- Afdruk Gereed:No
- 3D-scan:No
- Volwassen:No
- PBR:
- AI-training:
- Geometrie:Polygonal
- Onverpakte UV's:Overlapping
- Aantal keer bekeken:716
- Datum: 2024-04-15
- Item ID:502993
- Rating:
3D model of an anthro wolf made in Blender (.Blend) that I named Victor. Rig , Hair and Fur only in blender, other formats only model mesh
=======================================Textures==================================================
Body Texture: 4096x 4096
Eye Resolution: 2756x2756
========================================NormalMaps=============================================
Mappings applied to tongue, nose, eyes, mouth inside (Normal map and roughness map)
===========================================RIG=================================================
the model has rigged with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing)
rig available only in blender
============================================MODEL=============================================
Mesh: ( Body , eyes , tonque , teeth and underpants )
Body Polygons: 27676
============================================RENDER=============================================
The model is being rendered in cycles (With some post processing settings)
=============================================FUR================================================
The model contains 16 Fur divisions ( Hair Particle system )
(Body , head , tail , hair etc...)
===========================================FORMATS=============================================
The model is native to Blender 4.1 and other formats like ( .FBX .OBJ .GLB .DAE )Afdruk Gereed: Nee
Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We converteren geen 3D-scènes en formaten zoals .step, .iges, .stp, .sldprt.!