WET outfits - fv2 zpac obj fbx highpoly 3D Model

- Mogelijke formaten: Autodesk FBX: fbx 96.76 MBWavefront OBJ: obj 70.10 MBCLO3D Project File: zprj 26.88 MB
Veroorzaken: Standard
- Polygonen:28,886
- Hoekpunten:30,607
- Geanimeerd:No
- Texturen:
- Gemanipuleerd:No
- Materialen:No
- Low-poly:No
- Collectie:
- UVW-toewijzing:No
- Plugins Gebruikt:No
- Afdruk Gereed:No
- 3D-scan:No
- Volwassen:No
- PBR:No
- AI-training:No
- Geometrie:Polygonal
- Onverpakte UV's:Non-overlapping
- Aantal keer bekeken:322
- Datum: 2024-12-16
- Item ID:546257
- Rating:
YZY x MOWALOLA "WET" (2024) / fv2 outfits / zpac obj fbx highpoly
CLO 3D / Marvelous Designer native ZPAC info:
• Software: CLO 3D v2024.1.112
• Simulation mode: CPU (default)
• Avatar: default FV2 (Naomi), shoeless, 1 mm skin offset
• Pose: standard A-pose
• Clothing geometry: quads, raw highpoly, 5 mm particle distance
• Retopology or auto-remesh: no
• Topstitch: tris mesh, highpoly (can be changed to texture)
• Textures: default CLO 3D library, 3D seamlines in normal map
• High socks instead of yzy pod boots
• Saved without avatar
OBJ and FBX export info:
• Avatar: removed
• Pose: standard A-pose
• Rigged: no
• Scale: cm, 100%, moved to ground center
• Topstitch: no
• OBJ geometry: quads, single object, thin unweld + thin weld (2 separate versions)
• FBX geometry: quads, single object, thin unweld
• Polycount (max): faces = 28,886; vertices = 30,607
• Retopology or auto-remesh: no
• Unwrapped UVs: 4096x4096, non-overlapping (FBX = embed media)
• UV Maps: diffuse, normal
• UV fill texture seams: 5 px
Additional FBX export with thickness and thick topstitch:
• Avatar: removed
• Pose: standard A-pose
• Rigged: no
• Scale: cm, 100%, moved to ground center
• Topstitch: tris mesh, highpoly
• Geometry: quads/tris, single object, thick unweld
• Polycount (max): faces = 684,912; vertices = 442,102
• Retopology or auto-remesh: no
• Unwrapped UVs: 4096x4096, non-overlapping, embed media
• UV Maps: diffuse, normal
• UV fill texture seams: 5 px
If you have any questions or suggestions, feel free to reach out to me! I’ll be happy to
assist you and respond as quickly as possible. I would also greatly appreciate your feedback,
as it allows me to continually improve and tailor products to better serve your needs
toshitimo@gmail.com / linktr.ee/toshitimo
Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We converteren geen 3D-scènes en formaten zoals .step, .iges, .stp, .sldprt.!